Need For Speed Most Wanted
Running from the cops is the best action the game has to offer. Chases
usually start with just one car on your tail. But as you resist, you
might find 20 cars giving chase, in addition to a chopper flying
overhead. Losing the cops gets tougher as your heat level rises. Level
one heat results in the appearance of just your standard squad cars. But
by the time you get up to level five, you'll be dealing with
roadblocks, spike strips, helicopters, and federal-driven Corvettes. A
meter at the bottom of the screen indicates how close you are to losing
the cops or getting busted. Stopping your car--or having it stopped for
you by spike strips or getting completely boxed in by cops--is how
you'll get busted. To actually get away, you'll need to get out of
visual range...and stay there. The initial evasion changes the meter
over to a cooldown meter. You'll have to lie low and wait for that meter
to fill up to end the chase. This is probably the tensest part of the
entire chase, since you never know when two cops might blow around the
corner and spot you, starting the whole process over again. It all sort
of works like some sort of strange, wonderful cross between Grand Theft
Auto's open city and Metal Gear Solid's stealth mechanic. All the while,
you'll be acquiring heat on your car. This means that you'll have to
keep a couple of cars around, because acquiring heat on one car lowers
the heat on your other ones. Also, getting busted too many times can
result in your car getting impounded, though you can avoid that by
resetting the system whenever you get caught (if that's more your
speed).
Genre : Racing
PRICE : RM8