Battlefield Bad Company 2
The beginning of Bad Company's second tour finds Sarge, Marlowe,
Sweetwater, and Haggard stationed in a wintery valley, supposedly
serving out Sarge's last tour of duty. Lofty mountains loom high against
the bright blue sky as you sneak your way between snow-laden trees and
out across a frozen river. As you infiltrate a small village, the snow
muffles the sound of your footfalls, and when a firefight breaks out,
your ears ring from the concussion of nearby explosives. One daring
escape later, you're dropped into the Bolivian jungle, where mosquitoes
whine in your ear as you walk in the dappled light of the jungle floor.
Gunfire doesn't echo very far in the forest, but beneath the corrugated
tin roof of a logging outpost, each bullet is a cacophony unto itself.
This vivid, engaging world is a testament to Bad Company 2's remarkable
technical presentation. The stunning landscapes are matched by the
diverse, intriguing terrain in both rural and urban environments. The
excellent sound design further enriches your sense of place, and each
gunshot, footstep, and exclamation fuels your battlefield awareness and
informs your tactical decisions. Though there are some blurry textures,
occasional screen tearing, and awkward moments caused by the pervasive
environmental destructibility, these are mere blemishes on the ambitious
look and immersive sound of Bad Company 2.
Genre : RPG / Adventure / Shooting
PRICE : RM8